Advice+For+New+Players

Tradeskill Jobs Casino Jade Boosts Bosses Maps, Dungeons, And Orbs Crafting

This page is not intended to replace the information contained about the game in this wiki. It is merely some quick information and advice that may help with some basic questions you may have after starting Lyrania. Please also refer to the FAQ in the game for more answers on basic questions.. = = =__ Tradeskill Jobs __=

Tradeskill jobs are done to produce resources (Food, Iron, Stone, and Lumber) for use in an in-game house, to be given to a guild for use in guild building upgrades or as part (or all) of a guild boss summoning, such as a dragon (default) or specialized one (Rat King, Iron Giant, Rock Lobster, or Ent). One can also produce resources and sell them on the market to try and turn a profit. You should wait to do any jobs at first. Save until you have at least one spare platinum. Then when you can, pick one of the four Tradeskills and do a twenty-four-hour job with all twenty workers. Repeat the same thing with the other three skills. You will be very glad you did. You will get 50-60 skill levels in each for a total of 4p ! After the initial jobs, it is entirely up to you, but you'll find out very quickly how expensive the 24-hour jobs are

Also, these are a low priority for low-level players.

Please note, it will be very difficult to turn a profit selling resources without investing in Leadership, a Jadeskill found in the Jade Temple, specifically for lowering the cost of Tradeskill jobs.

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=__ Casino __=

Don't gamble, you're already poor. Don't gamble with Luner, you'll lose.

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=__ Jade __=

"What should I spend my jade on ?"

No one answer truly exists. Many say Heroism, or even Critical Hit Chance (CHC). However, other than e-peen, all have a benefit, some more immediate than others. Look at their functions in the Jade Temple section of this wiki. Alternatively, you can sell that jade and upgrade your equipment.

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=__ Boosts __=

"What boost should I raise with my tokens ?"

Again, no one answer exists. Your best bet is to go with the boost you feel you may need.

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=__ Bosses __=

Attack area bosses every two hours (odd server hours, which are to the left of chat). This is an easy way to gain some money, jade, and gems. Simply click Battle, then Bosses, sign a contract, then go back to Battle and keep killing mobs. You will first receive an alert in purple 15 minutes before the fight, then again at 5 minutes before, then a message saying some monster is attacking the land. You will probably die, and that is ok, just go back to killing mobs. When/if the boss dies, there will be another message in purple with a statement about what someone did to kill it. It may also say an anonymous hero killed it. Either way, go back to the Bosses section and click to loot it. Ignore what it says about the clerk taking pity on you. Then go back to killing mobs.

Boss Size And Strength
Each area boss has a base size, which can be seen if no contracts are signed. If just one person signs a contract, and they are something like 4k-4.5k levels per area in size (a level 40k player in A10 for example), the boss size won't change. I know only because that is how I went through each area. A player above that average, such as 6k levels per area (example, level 60k in A10), WILL make the boss bigger than the base size, even if solo. However, once more than one signs up, the size of the boss starts increasing, as does how much of a range it may hit you for. The bosses size and strength is based on the aggregate number of levels (averaged out) of players signing contracts. Finally, level of armor, Heroism, and Defense (and much later on, Evasion) stat will mitigate the damage (or eliminate in the case of Evasion) inflicted upon your character. Having more HP, without having the other stuff will NOT save you. You'll wonder why you get killed anyway.

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=__ Maps,Dungeons, And Orbs __=

Dungeons
You may find that you've gotten a map(1) (or maybe even a map(2)) from Hades. You may find yourself a dungeon while fighting mobs. Map(1)s and random dungeons will be the same while in A1. Things change a little beyond A1, and I'll explain in a bit. You are theoretically able to do a map(1) once you can kill Earth Elementals. You won't find random dungeons until you are fighting them as well. That's all fine and good, but on the small chance the map(1) has a challenge room, you need to be able to kill at least a Lich to complete a challenge room. These days you can just leave a dungeon, and come back, without abandoning For random dungeons, you don't have the luxury of drawing a map, unless you manage to marry someone with a house that has Cartography Tools. You might as well go in. Hopefully, you won't have a problem with it. In all other respects, the same as a map(1). Regarding maps and dungeons above A1...

Starting in A2, things are handled a little differently. You will find random dungeons to the area [u]below[/u] the one you're in until reach the midway mob of that area. Maps from bosses will also be different. 70% chance of same area map, 20% below the area, and 10% above your current area. Until you're used to mapping nomenclature, I suggest paying close attention to the map number in your Inventory.

Orbs
These are what you will find/buy to be able to upgrade your equipment quality. The best way to upgrade is to upgrade all equipment using the orbs you find, then sell the extra orbs you find to the Dungeon Shop. After everything has been upgraded, then you may want to use Dungeon Points for the next quality type orb on your __weapons !__ You will find orbs you need for your armors easily enough as you do ever increasing maps. Orb types to be found are as follows:


 * Maps - 1, 2, 3 - Poor
 * Maps - 4, 5, 6 - Decent
 * Maps - 7, 8, 9 - Fine
 * Maps - 10, 11, 12 - Quality
 * Maps - 13, 14, 15 - Flawless
 * Maps - 16, 17, 18 - Exquisite or Talismans

The pattern for upgrading will hold for a long time, trust me. You may change your mind when you hit Quality or Flawless.

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=__ Crafting __=

Seriously, forget it exists. You will NOT have nearly enough gems or jade to make anything worthwhile. Get that thought out of your head, you won't show me how wrong I am. Just buy something reasonably priced from the market, another player, or even be gifted an item. This does not mean beg.

The only exception to this is creating a Wedding Ring. These are a fixed cost at 2k of each gem type and 2k jade. You need to make sure you select Wedding Ring when making one, else you're creating a Prismatic Ring Of Junk ™.

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